{"id":1359,"date":"2021-09-13T23:49:41","date_gmt":"2021-09-13T23:49:41","guid":{"rendered":"https:\/\/dev.wambaworld.com\/?page_id=1359"},"modified":"2024-04-30T18:35:40","modified_gmt":"2024-04-30T18:35:40","slug":"team","status":"publish","type":"page","link":"https:\/\/dev.wambaworld.com\/team\/","title":{"rendered":"Team"},"content":{"rendered":"\t\t
Gary Denham started in the entertainment industry with Mick Fleetwood (of Fleetwood Mac) and his business marketing entity “Fleetwood Marketing”.\u00a0 Moving on from there, Denham produced feature films (including “Soccermom” with Hannah Montana’s\u00a0Emily Osment and Missy Pyle) before moving into Real Estate services in the aftermath of the 2008 foreclosure crisis to help homeowners fight back against the banks.\u00a0 Denham has worked the past 8 years in the video game industry as both a designer as well as a consultant.<\/p><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t
Jonathan has extensive and broad experience in the management of artist and celebrity careers inclusive of marketing, branding and licensing. He is a Grammy Nominated producer and a Concert Promoter. He currently manages diverse artist and celebrity portfolios ranging from rock icon Mick Fleetwood of Fleetwood Mac (co-manager of Mick Fleetwood Blues Band and Mick Fleetwood Island Rumors Band) to celebrities as diverse as Marla Maples (Trump) to Chef Scott Leibfried (Hell\u2019s Kitchen \u2013 FOX). Jonathan\u2019s Specialties include, marketing planning for new products, new ventures, celebrities, legal and contract negotiations, branding, licensing, artist management, project management, branding and co-branding, public relations, & advertising.<\/p><\/div><\/div><\/div><\/div><\/div><\/div><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t
Joe grew up under the sunny skies of Southern California prior to entering the Air Force. In the Air Force, Joe was in the Intelligence Community performing Collection, Network Defense, and Network Attack. Since exiting the military, Joe has worked in a variety of companies ranging from startups to fortune 100\u2019s. Joe brings a very wide breadth of capabilities with roughly thirty years in Information Security, Information Technology, and Information Warfare. He has always been very technical in nature, even when filling the roles of Security Officer (Rally Software, Boulder, CO) as well as several interim CISO positions for several Startups and small to mid-sized businesses. Joe currently resides in Dallas, TX with his wife and three kids.<\/p><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t
Andy Ashcraft is a veteran, multi-decade Video Game Developer and has developed games for Activision, Disney, Sega, and more. Andy is most well known for his work on God Of War 2, the hit best selling game. Andy\u2019s work has generated into the billions of dollars in revenue and his track record speaks for itself.<\/p><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t Pavel\u2019s career began in Portland, Oregon at Tektronix in 1981 as a software engineer building electrical CAD tools. He graduated from Portland State University in 1985 with a BS in Computer Science. In 1986 he became a developer on a network data base used to manage electrical designs for ComputerVision\u2019s schematic capture and simulation applications. In 1992 he moved to Phoenix to build a Multi-Chip Module (MCM) design capability within Motorola\u2019s Semiconductor Labs. In 1998 he moved within Motorola to design and develop one of four key elements required to automate mask prep capability for integrating semiconductor designs into fabs within Motorola. In 2009, Pavel joined a small start-up in the Phoenix area to build data base interfaces for a new semiconductor design system. In 2010, he joined PayPal where he is currently performing project management and operations roles focused on improving product quality of the Payments stack. In 2018, Pavel began working with Wamba Technologies as a project manager for Gamers Oasis, their e-sports tournament platform. Pavel continues to live in Gilbert, Arizona with his wife, JulieAnn, of 28 years. His 5 children are on their own and he has 4 granddaughters with whom he enjoys playing and interacting.<\/p><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t Jody, an Arizona native, received his Bachelors of Science in Information Technology with a core competency in Business Systems Analysis from the University of Phoenix. With over 25 years development and consulting experience as lead developer for various types of software including websites, medical devices, and more, his experience includes writing code for compliance with regulations in the medical industry while dealing with security, database development, team management and data control for companies with more than $100M in annual revenue. When his brain needs recharging he enjoys bowling, golfing, skiing and first-person shooter video games in his spare time, continuously living by the motto, \u201cI don\u2019t lose to computers!\u201d<\/p><\/div><\/div><\/div><\/div><\/div><\/div><\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t More than 25 years of experience in architecture, product development and launch, and team mentoring and building. Experienced in reducing costs and on-time delivery of products including experience with start-up and turn around environments. Accomplished architect in the areas of Client Server (n-Tier), Desktop, Services, Cloud and Mobility.\u00a0 Successful at improving productivity and customer satisfaction while reducing overall operational costs. Hands on working manager.<\/p> Specialties: Architecture, Application Development, Systems Integration, Real time data, BPM, Cloud, IoT, and Enterprise Solutions.<\/p><\/div><\/div><\/div><\/div><\/div><\/div>Brian Upton<\/h4>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
\nHe has served on the advisory boards of the game design programs at UC Santa Cruz, NYU, and University of Limerick. He is a regular speaker at conferences such as GDC, Games For Change, and Digital Dragons. He is also the author of The Aesthetic of Play (MIT Press 2015), a book about game design and meaning-making. And he contributed a chapter on horror game design to Level Design: Processes and Experiences (CRC Press 2016).<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\tPavel Ivanov<\/h4>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
Jody Whitfill<\/h4>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
Paul Mayer<\/h4>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t
Will Steele<\/h4>\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t